|Despite being a one man show|
Angry Centaur Gaming is your
best bet for reviews these days
One of the most blatant examples has to be "youtube bait," titles like Goat Simulator, I am Bread, or Surgeon Simulator. They're all fun for a short time, but quickly start to suffer from shallow mechanics and poor controls. A corollary to this are screaming-into-the-mic games such as Five Nights at Freddy's or Slender. Their fast tension-building-and-release jumpscares tended to be a good way to attract a certain kind of fluid viewership, which in turn means raised awareness and ultimately higher sales figures...despite being pretty mediocre from a design perspective. I doubt most of the aforementioned titles would have been commercial successes at all, if internet video content producers hadn't gobbled their gimmicks up so eagerly.
This ties into another problem - trend chasing. I get that viewers are interested in whatever the new hot thing is, but if every youtuber and twitch streamer is playing the same game (or couple of games) then there's no benefit to be had here in terms of viewership. Fortnight, PUBG, Rocket League and perhaps the originator of the me-too games coverage Minecraft, are all examples of games that got an oversaturation of coverage simply because they happened to be in-vogue at a particular moment in time. I'm not saying watching or making videos about popular games in bad per-se. I just think homogenization is antithetical to the whole point of having internet games coverage. There are a few channels (such as Accursed Farms) that go out of their way to only really play older more obscure stuff, often carefully editing footage to not waste the viewers time. Marshall Dyer is another, albeit somewhat different, example in that he only tends to play lesser known indie titles...and even then only after any post-release hype around them has died down.
|Don't be "Brad" at games|
I should wrap this up by saying that even though I use youtube and twitch as my primary examples, the problems I've mentioned aren't exclusive to those to sources of video games coverage. Dedicated websites made up of supposed "professionals" can (and do) suffer from a disinterested staff, unwilling tackle the challenges of mastering the mechanics of whatever it is they decide to play. Guys, you don't have to give up on your passions to be "successful"...in fact it's quite probably the opposite.